That could enable almost 10k capacity between the five ships. So the LU mod really messes with the mining commands, and although Ive got the gist of it I reckon I could make it a lot more efficient and possibly fully automatic as well. There's also a script for automated mining products transport.īasically TM + 4x Falcon pirate miners could do some fun enemy sector mobile mining, if the asteroids are far enough beyond triplex range from the center/stations. Then you have to manually go and trade it or dock both and do cargo swaps. They'll just fill their rather big own capacity slowly with max 4 mds. If you find AI mining TS ships early on, you can put them to do mining on their own. Falcon Miner is also good with 8 and the Pirate version has the most carry capacity (matters only if the distance to offloading spot is long). Eclipse miner can fit 8 MDS + 2x1 turrets. X³: Terran Conflict / Albion Prelude - Scripts and Modding Script Litcubes Bounce V1. both carrying 4 mds) to do what one could. ![]() Lower number produces slower so it's better to have all 8 since you don't want to get two ships (e.g. What is this Essentially, a Saturn Complex Hub is a single station, based on the Terran Crystal Fab model. But you should have it in all main weapons slots. There is very little of the game that I haven't touched. It's my labour of love, 7 years in the making. Description (in authors’ own words): Litcube's Universe is a complete overhaul mod for X3:Albion Prelude. Some unsigned scripts and mods are specially packaged, and the Plugin Manager is the tool to easily install and uninstall them. Plugin Manager Lite (TC Compatable) by Cycrow. For Albion Prelude and with more content than the X3TC package. ![]() MDS in all slots is not a requirement (just tried to confirm, 1 even without anything else slotted in others works). Litcube's Universe is a mod for X3: Albion Prelude, created by LU Team. Available from the Download page of Egosoft. Right now however, I have Litcubes Universe installed, and Id like to use the X-Tended mod for Terran Conflict. Mostly I just use it in Mayhem which can spawn Khaak if you have more than 4 mobile miners per system. After not playing Terran Conflict for a while, I kind of want to go back and do the Terran Conflict plots (Only did one playthrough of Terran Conflict). TM also works, but if you can afford a TL it has much better capacity.
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